Alexander Degner started his career as a digital compositor for commercial and film. Since finishing his Bachelor of Arts in Film Design / Animation & Visual Effects, he specialised in character rigging and pipeline programming.
For three years he worked as an Animation Pipeline TD for Germany's leading company in cartography, military and sports visualization. He also worked as a Character Technical Director on full feature animation movies and series for Traffix Entertainment and Caligari Film. Recently he joined us as a technical artist and Unity developer while finishing his second degree in Informatics and Computer Science.